|Base Star||3-Star Base|
|Quote||"The truly enlightened don't need to look..."'|
|Soulstone Sources|| Special Tome|
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Enigamo appeared after several Doos attempted an ancient ritual. They all disappeared and in their place was this blind minion. Despite his young and innocent exterior, Enigamo is a shrewd and fearsome enemy. He is able to summon souls to his defence or to use them to lay waste to entire teams in an instant.
Mid-row magic attacker. He can reduce the enemy's attack and enhance the power of his own C-strike.
Enigamo has a youthful looking exterior with purple-coloured skin, darker accents, hairlike projections atop his head, elfin ears and a slender tail. Enigamo also has a yellow mystical symbol above his closed eye.
Powers and Abilities
Enigamo is a mid-row magical attacker. He is a powerful attacker with an impressive capacity for survival. One of the rare minions with two passive skills, he summons up to 6 souls around himself when using his Soul Strike or when he is hit. This allows him to reduce incoming damage drastically, but also to unleash all the souls he gathered in a single devastating C-Strike. His last skill boosts his Critical Strikes, making him even more dangerous.
Once Awakened, Enigamo's yellow symbol is replaced by a mystical horn.
Because Enigamo is an Attacker, during awakening, Enigamo will deal double damage.
Enigamo has two active skills and two passive skills to use in battle.
|Icon||Skill Name||Skill Type||Description||Effect|
|Suicide Soul||Project a mental image of your soul and blast it towards your enemy. The more spirits around you, the more souls you will blast towards the enemy.||Each soul deals X Magic damage.|
|Soul Strike||Summon lightning that targets the enemy with the lowest HP. Every time this skill is used, Enigamo will summon a spirit. If this skill kills an enemy, you'll summon an additional spirit.||This attack deals X Magic damage.|
|Holy Light||Enigamo summons a spirit every 5 times he takes damage (max. 6 spirits) that offers Enigamo protection and reduces incoming damage. The more spirits, the stronger the effect.||Every 5 attacks, reduce incoming damage by X.Max of 6 spirits.|
|Psychic||Enigamo awakens his latent psychic abilities and becomes aware of his enemy's weakness. Increases Enigamo's M.Critical Hit.||Increases M.Critical Hit by X.|
|Channel Energy|| Focusing on your energy greatly improves your magical ability.|
Increases your Magic Attack.
|Mana Barrier|| Channel your mana into a barrier that reinforces your spells.|
Increases your Magic Attack and Physical Defence.
|Mana Burst|| You're overflowing with energy!|
This burst of mana greatly improves your HP and Magic Attack.
|Durendal|| Use this sword imbued with magic and parry incoming attacks.|
Increases your Physical Defence and Magic Penetration.
|Psychic|| Reading the future helps you in battle!|
Increases your Magic Defence and Magic Penetration.
Enigamo is able to work with most teams. His high damage output, paired with a relatively strong defence, allows him to fit in both aggressive and defensive formations. He is extremely efficient against minions inflicting numerous small attacks (like Rathos or Dibi) instead of huge single blows (like Exo or Zilla) as each attack boosts his damage resistance. If you don't mind the risk you can even create a team entirely composed of back-row minions with him: his shield will allow him to act as a buffer. This can let you win if you defeat the enemies quickly, but Enigamo is not a tank: too much of this treatment will result in his death. Over protecting him with tanks can be counter-productive, as he won't gather souls to launch at your enemies. Pair him up with Dina and he will focus all of his C-Strike on one single target instead of spreading it across the enemy team!
Enigamo works well both in offensive and defensive teams: he can survive long, but also deals impressive damage. This makes him an excellent minion to use in the Mist or against Bosses. In the Arena Enigamo is a dangerous attacker but has the drawback of often spreading his attack a bit too much, letting the enemy gather energy without dealing a decisive blow. And be careful if the enemy has a healer! Still, Enigamo can be an excellent way to counter Neko or Android 8 as he can act as a tank in the back of your team ;).