|Base Star||2-Star Base|
|Quote||I want my steak...'|
Sauro grew up on a volcanic island, he learned to control fire and temperature at an early age. After nearly destroying his home in an outburst of rage, he decided to leave the island in search of a master that could teach him to keep his emotions in check. Upon arriving on the mainland, he stumbled upon Mirage who has been teaching him techniques to control his emotions. He now considers him his master and follows him around everywhere...
Front-row tank. He can burn and stun all enemies.
Sauro is a blue and yellow-coloured dinosaur looking creature featuring several scars, sharp claws, dorsal scales, sclera matching his underbelly and a huge body allowing him to fight on the front line. Sauro also has a terrifyingly large mouth accompanied with equally fitting teeth!
Powers and Abilities
Sauro is the first hybrid tank/attacker in the game. He not only makes certain other minions better with his Fiery Roar, he also packs quite a punch on his own with his Fire Orb and Blazing Path. The longer he stays alive, the more his skills will cripple the enemy team.
When Awakened, Sauro's skin turns to a black/red colour along with his fiery red glowing eye, and lightning flashes around him.
Because Sauro is a Tank, during awakening, Sauro will take half the damage it receives.
Sauro has four magic skills that he uses in battle.
|Icon||Skill Name||Skill Type||Description||Effect|
|Fiery Roar||"Let's up the temperature." All burning enemies receive additional magic damage and are stunned. Moreover, they receive the burn damage once more instantly. Useless against non-burning enemies.||This attack deals X Magic damage. Stun chance depends on lvl. Guaranteed stun for (SkillLvl) and below.|
|Fire Orb||Shoot a fireball. Deals magic damage that burns an enemy.||This attack deals X Magic damage. Burn deals up to Y extra damage.|
|Blazing Path||An outburst of rage. Deal magic damage to nearby enemies and burn them.||This attack deals X Magic damage. Burn deals upto Y extra damage.|
|Blaze||Watch out you don't burn your fingers! When this skill is activated, whenever Sauro receives physical damage, he will deal magic damage to nearby enemies and burn them.||This attack deals X Magic damage. Burn deals up to Y extra damage.|
|Bolster|| No rest for the weak and weary!|
Increases your HP greatly!
|Magical Shock|| A light of wisdom shines down on you!|
You feel inspired!
Increases your Magic Attack and M.Critical Hit.
|Mana Burst|| You're overflowing with energy!|
This burst of mana greatly improves your HP and Magic Attack.
|Mana Barrier|| Channel your mana into a barrier that reinforces your spells.|
Increases your Magic Attack and Physical Defence.
|Elemental Guru|| Controlling the elements is easy!|
Increases your M.Critical Hit and HP.
When Sauro's gear is activated, he will carry large fuel tanks into battle. This increases his base stats up to 5% - 10%.
|Ruby Cost||2500||lv40 Bonus||+5%|
|lv1 Bonus||+5%||lv55 Bonus||+5%|
|lv10 Bonus||+5%||lv65 Bonus||+10%|
|lv25 Bonus||+5%||lv75 Bonus||+10%|
His abilities make Sauro particularly useful in the Arena and Outland. While he can work well in an entire fire team with Rathos, Obi and Skelance, he really shines in more hybrid/magic teams. As you should try to keep Sauro alive, it's smart to pair him with a single-target healer like Rosina or Acqua and with Monti or Obi to protect him against, respectively, physical or magic damage. The other slots in the team can be filled with a control minion (Mirage, Migoi, or Bolt) and your primary damage dealer (Bloppy, Vulpa, or Authrox). Give it a try and watch the enemy slowly crumble...