|Base Star||2-Star Base|
|Quote||No one can stop me!'|
|Soulstone Sources|| Elite 2-4 "Zilla appears"|
Elite 4-5 "Hunt"
Elite 6-6 "A dragon's breath"
7 Days Login Reward
Zilla is a brutal, arrogant minion. He wants all of the Miniworld to kneel in front of his strength, to admire and respect him. Except that the other minions seem not to like him, for some reason… That's enraging! Well, if they won't love him, at least they'll fear him!
Front-row physical attacker. Immune to being controlled magically by enemies.
Zilla is a orange tiger-like creature featuring distinct stripes and a scaly head. He has a blue torso and eye matching the stripes, and three grey spikes. His arms are massive in stark contrast to his tiny legs. Zilla comes armed with large teeth and claws matching said spikes to exhibit his strength to his opponents.
Powers and Abilities
Zilla is a front-row physical All-rounder. He might not deal as much damage as an Attacker, but he can take a lot more damage. His skills are mostly focused towards dealing damage. His C-Strike will deal damage to a large portion of the enemy team, and interrupt their skills, while his 2nd skill will hurt all enemies close to Zilla. His 4th skill raises his Physical Attack permanently, making even his basic attacks fearsome. But what sets Zilla apart is his 3rd skill: any attempt to control Zilla will result in him counter-attacking. No one controls him!
When Awakened, Zilla's eye glows red with rage while his pupil turns white, two more spikes grow on the back of his head and the tips of his spikes appear blood-soaked.
Because Zilla is an All-round, during awakening, Zilla will have 50% increase in HP, Physical Attack and Magical Attack.
Zilla has three active skills and one passive skill that he uses in battle.
|Icon||Skill Name||Skill Type||Description||Effect|
|Stomp||Enlarge your hand to giant proportions and slam it on the enemy. It can interrupt an enemy's skill.||This attack deals X Physical damage. Disruption chance depends on lvl. Guaranteed disruption for (SkillLvl) and below.|
|Rockfall||Zilla's loud screech makes rocks crumble and fall down on front-row enemies. It deals physical damage.||This attack deals X Physical damage.|
|Furiosity||When an enemy tries to control Zilla, he'll counter attack and be temporarily immune to control skills.||Each attack deals X Physical damage.|
|Alpha Male||Zilla is a prideful minion that likes to boast about his combat prowess. Increase his Physical Attack.||Increases Physical Attack by X.|
|Feral Ferocity|| Sometimes a minion has to behave like a beast.|
Increases your HP and Dodge.
|Life Force|| Drink some reinvigorating water from the Fountain of Youth.|
This drink increases your HP and Physical Penetration.
|Ares' Blessing||The God of War blesses strong minions with even more power. Increases your Physical Attack and HP.|| |
|Bloodthirst|| A strong minion doesn't let its prey escape!|
Increases your Physical Attack and Life Drain.
|Scare Tactic|| Scare the enemy to such an extent that you appear stronger than you actually are.|
Increases your Physical Attack and Physical Penetration.
When Zilla's gear is activated, he will carry his own banner into battle. This increases his base stats up to 5% - 10%.
|Ruby Cost||1750||lv40 Bonus||+5%|
|lv1 Bonus||+5%||lv55 Bonus||+5%|
|lv10 Bonus||+5%||lv65 Bonus||+10%|
|lv25 Bonus||+5%||lv75 Bonus||+10%|
Zilla is a good pick for most teams. He works best in a team focused on dealing physical damage, as it will boost him too, so pairing him with Hornox, Orochi or Ripper is a good idea. Try and pair him up with a tank in order to keep him alive longer, unless you go for a really offensive team. What makes Zilla really useful is how he steadily hurts any enemy in front of him. His basic attacks deal a lot of damage, more than some attackers. His skills are weaker, but have the advantage of dealing damage to multiple enemies at once, making them more susceptible to be finished off by Attackers.
Zilla is useful in about every Mode. His skills being area-based, they are a bit wasted on Bosses, but he will still deal a very reasonable amount of damage and can be a good pick as a "Tank" if you want to focus on damage-dealing. Zilla is also a very useful team member in the Arena, particularly against teams relying a lot on control minions: he can just ignore them, and protect the rest of your team!